Firebrand Revolver

Pistol, Rare (requires attunement)

1d10 Piercing, Range 30/90

Explosive Rounds. While holding this magic weapon, you can take a Bonus Action to set all six bullets in the cylinder on fire, causing each start to spark with magical fire. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the ammunition is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to unload the cylinder or until you drop, stow, or until all six bullets are spent.

Topple. (Weapon Mastery) When you hit a creature, you can force it to make a Constitution saving throw or fall Prone. The DC for this save is 8 plus the ability modifier used to make the attack plus your Proficiency Bonus.

Proficiency with firearms allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Ammunition (Firearms), Loading, Topple

Martial Ranged Weapon. Cost: 250 GP. Weight: 3 lbs.

Clean daily with premium gun oil and wool cloth. Remove scoring with table salt and toothbrush. Do not use abrasives or wire brush, these will damage the rifling surfaces and lead to frequent explosive misfire.

Roland Deschain, User’s Manual